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PYP: Pick Your Protoss Mini Mafia
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The Milkman
Mongolia140 Posts
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The Milkman
Mongolia140 Posts
Anyway, you know the drill, every time we either go for some big crazy plan or just let the draft flow and from that we try to read what we can. There is a lot to read moment we get a single red hanging - but - that's future. If somebody has not yet read the setup-unique rules I really advise you to do so. We are going to be running some sweet, sweet WIFOM joint during this game. What I am talking about? The KP rules. On that note Is anything known about Mafia KP? Does it have 100% chance to hit anybody or the rule of KP having a reduced chance of hitting based on armor stands? Do types of armor have any significance besides actions being related to them? Now, because I have some time I'm going to go through the roles and figure what is what and what I don't want to land as a combination for the scum team. | ||
The Milkman
Mongolia140 Posts
Warp Prism - All it can do is bring KP to the table. Lots of it. Lots of it at once. Well, there is Sentry with its +2 armor aura and it also has a roleblock, but besides that you get crap that wants your blood. Awesome. HT - Feedback is a potent tool for killing claimed DTs and Protective roles, its storm is freaking scary. DT - This is not even a surprise, there is literally no reason to pick that role as Town besides for denial. Someone could make an argument 'but KP without basic % reductions!' to which I'd reply: you don't base a Town game on night kills. Archon - Well, it's resilience is coveted by both sides, the vengefulness adds to the Mafia spectrum, although I believe that Archon could join Town's ranks, it'd be just bad if it landed in Mafia hands. Colossus - Has no total control of its KP, can run away from actions and is massive to boot. Young Mafias dream of being a Colossus. Void Ray - Terrible, terrible damage with a possibility of terrible, terrible splash. Carrier - Mad Hatters in usual games are Town only because they're just a Town role. In its essence Mad Hatter is a very risky role, especially if killing them triggers their bombs. What we have here is an interesting spin of Mad Hatter: his targets know they got bombed. The amount of role baiting you can do with those freaking Interceptors is worrying. I think Tempest could be coordinated in such a way that it helps town, but it very much reminds me of playing with fire. I'd be also vary of Mothership Core because of its PGO ability. It's not that hard to imagine a scenario where some high-profile player picks MSC, somebody wants to check him N1 and dies because MSC rightfully chose to be a freaking space cactus. It's quite sad really, because it's save and delay are awesome protective tools. Tempest is also in a weird spot, because it is a pretty basic role in this setup, not exceptional for either side. Well, that was some KP-role discrimination but I must say I am not -really- that scared of KP in this game. We have many roles which have plenty of ways of defending against it to some degree, of course nothing is sure in the world where God does play dice, but I'll sleep more relaxed than in the games I've played. I see 6 Town roles, 2 leaning Town and 2 complete neutrals, based on what we might need (Stalker&Zealot). We're in quite comfortable situation provided most of us nab a role. I think it'd be nice to force the first guy to pick Warp Prism and make him summon Sentries. I wouldn't trust them fast enough to let them summon Templars for him to turn into an Archon, but WP just can't land in Mafia hands. | ||
The Milkman
Mongolia140 Posts
On January 25 2015 04:28 ObiWanShinobi wrote: I'm taking DT. Anybody that tries to take DT from me will be claiming scum, especially when I'm a relatively easy read. There is 0 reason to give an check-immune role to a hard to read player, and I don't think I'm that hard to read. You see, it doesn't really matter if you are easy or hard to read, you plan on taking a good role - if you are easy to read and you turn out to be scum we still got denied a DT. From this point of view, your reasoning simply does not hold. Of course it is not like Mafia taking the DT makes us lose or makes winning unbelievably hard to do. | ||
The Milkman
Mongolia140 Posts
On January 25 2015 04:42 ObiWanShinobi wrote: That's partly why I wanted to just up and claim DT at the start, since there are so many juicier roles out there for mafia to hunt down and a bunch of talented players around to warrant kp being sent elsewhere despite a claimed vig running around. The problem I realized was that there are a bunch of other roles that don't/shouldn't want to be claimed right at the start that are still invisible, so my plan doesn't really work. For role pickings I'd wait for the order really, most we can do right now is to analyse the roles. It's a lot better than an usual Normal setup, because there's some rattling of our bone-boxes thanks to PYP system and to add that we also have unique roles. Basically, there's no time to be bored. Also, I misread 'DT', heh. I though of Detective instead of Dark Templar. I thought you meant Observer. So denying town DT is not an argument, since we just don't want DT. | ||
The Milkman
Mongolia140 Posts
On January 25 2015 04:56 Onegu wrote: At the very least people need to say what numbers we pick and if anyone lies they get auto lynched. Eh, it kind of works and doesn't. What is more important is if we decide to go for role pickings for people they pick what they are told. It is of course important to check the numbers after we get the draft queue. Anyway my numbers are [4],[7]. | ||
The Milkman
Mongolia140 Posts
I disagree that VR and Colossus are Town roles. Colossus has no power over who is his second shot, VR packs too strong of a punch. I'd put VR at best on neutral ground, but Colossus with double shot + coward + massive is just no bueno. It's weird that you haven't understood Warp Prism Palmar, what is more worrying is you (then) ignoring my role analysis. It is true I did not create plans, but at that time draft wasn't public and then I am not one of sandroba's or syllogism's kin to do things like that. I don't think Sentry is that 'Mafia', I think it's 2 Armor aura could be used to great extent. Although rightly so somebody can just stick to the RB and shout obscenities. Anyway, I want Palmar to get WP, Obi picking Colossus on 3rd would be imho a waste if he is Town, which he kind-of-seems-like, because of the carelessness of his behaviour, but I'll have to think a little more about that, having quite hectic days. Anyway, I am down on the list so I'll probably get a Probe, but that's fine with me. I think my icon is still a Probe. | ||
The Milkman
Mongolia140 Posts
I will send my interceptors to IdrA through Nazgul or Sheth. This'll work. | ||
The Milkman
Mongolia140 Posts
On January 26 2015 10:14 Alakaslam wrote: I make thing Meaning? | ||
The Milkman
Mongolia140 Posts
On January 26 2015 10:17 ObiWanShinobi wrote: Slam, what did you pick? We told everyone not to pick carrier because there's no reason for it to exist. Wtf? You don't need to remind me what I've said. I picked Carrier because I wanted to check if it is in-game and I got it, whoopsie do. It is a very dangerous role in hands of Mafia and I liked its 2 Armor, Armored and Massive. It makes me hard to be NKed and frankly that's what I care about. | ||
The Milkman
Mongolia140 Posts
On January 26 2015 10:26 Oatsmaster wrote: Policy lynch. ##vote Milkman Im a probe btw. Probes, dont claim what you picked for the moment. No need to be hard on me for taking Carrier off you. | ||
The Milkman
Mongolia140 Posts
He said he is a VT, I have no idea how you assumed he really is VT. If he is a Townie Probe it is more interesting than a plain VT, but we know nothing about him. | ||
The Milkman
Mongolia140 Posts
That VTs are known for having no powers while a VT in this game has at least one-shot +2 Armor? -_- And that just because someone said he didn't get a role that does not mean it is true. Nor him/her saying that they are Town makes him/her Town. Ya dig me? | ||
The Milkman
Mongolia140 Posts
2. superbia 2,1 3. ObiWanShinobi (7,9) -> 3,1 ? Got Col? 4. IAmRobik 6,9 Has a role 5. rsoultin 8,13 6. Fecalfeast "big numbers, 22,23" No role 7. mderg (3,3) -> 4,2 8. sicklucker 4,3 Phoenix/Immortal (tried to pick) 9. The Milkman 4,7 Carrier 10. Oatsmaster 5, <13 No role 11. Onegu HT 5,13 12. marvellosity 7, <11 Did not claim the numbers 13. Alakaslam 7,11 No role That's quite an overlap. Mafia as you might guess won't go for overlap, so in the groups of 4s, 5s and 7s there is at most 1 Mafia. | ||
The Milkman
Mongolia140 Posts
I find it really strange that supposing Onegu has not lied we both nabbed very strong Mafia roles while being down in the queue. I also suppose Probes weren't going for Mafia roles and they can't tell us anything about what is in the game or they are lying/haven't gunned for Mafia roles. Gravy. | ||
The Milkman
Mongolia140 Posts
On January 26 2015 12:33 Superbia wrote: Milk man you a smurf? I am a Mafia Player. I play Mafia. I am a waste management technician. I need to prevent blockages and this device is one of my tools. This job is unsavoury but it must be performed by someone. I have a special phone. Hello? Testing, testing. 1.. 2.. 3.. Can you hear me? Is there anyone on the line? I can climb telephone poles. I am the Milkman. My milk is delicious. | ||
The Milkman
Mongolia140 Posts
On January 26 2015 13:00 Fecalfeast wrote: is that chezinu? What do you know about Chezinu? What is the purpose of the pen and paper? We know who's paying you. Why did you kill that little Townie? What is in Unizehc's desk? | ||
The Milkman
Mongolia140 Posts
On January 26 2015 13:11 rsoultin wrote: Mmm. Why four specifically, I guess is my first question regarding this. But the basic premise seems sound. I also saw nothing scummy from Onegu. Only reservation with Oats is he's not the easiest player for me to read, anyway. My other question is, while scum wanting top spots to secure the line-up seems likely, what part of Palmar's plan is likely to deny scum the more scum-alighned roles? There were several that town didn't plan to claim, or at least that's how I understand it, so I'm not sure that contesting the plan in general would be alignment indicative in that sense. Eh, we just had to be on par with Mafia, they had enough time to discuss important roles, picking order and such, so we needed to make an analysis as well (and make it known). Palmar originally did not understand Warp Prism, the best role for Mafia. We had to make sure we know where it is going in the draft, so we can check the person holding it or at least keep them on the spotlight. The numbers as I have said will tell us more and more as the game goes on. Already we see three groups of the same numbers which tells us there is at most 1 Mafia in each of them. I do not agree with Oats that Mafia coincide with their picks. That's just sub-par play. Having a number and a high place in the queue does not make you Mafia although having a number that one person or two (sic!) makes you less likely to be Mafia on the account that it is sub-optimal to go for the same number as Mafia. | ||
The Milkman
Mongolia140 Posts
Less likely as in if you find one Mafia in the group you can shift your eyes to some other place. | ||
The Milkman
Mongolia140 Posts
On January 26 2015 13:33 Oatsmaster wrote: sub-optimal or not, check every fucking pyp game before. Mafia always pick coinciding numbers. Always. I must be an oldie then. | ||
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